local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133004084
L1_1 = {}
L2_1 = {}
L2_1.config_id = 237
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = 2374.602
L3_1.y = 282.077
L3_1.z = -340.605
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 289.973
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 22
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 239
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 2368.242
L4_1.y = 281.78
L4_1.z = -333.881
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 305.964
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 240
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 2365.137
L5_1.y = 281.114
L5_1.z = -332.998
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 86.112
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 241
L5_1.monster_id = 21010701
L6_1 = {}
L6_1.x = 2365.594
L6_1.y = 280.188
L6_1.z = -339.614
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 319
L2_1.gadget_id = 70310006
L3_1 = {}
L3_1.x = 2367.077
L3_1.y = 281.691
L3_1.z = -332.377
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 163.662
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 15
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 322
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2377.84
L4_1.y = 282.853
L4_1.z = -339.092
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 342.44
L4_1.y = 129.089
L4_1.z = 351.957
L3_1.rot = L4_1
L3_1.level = 15
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 323
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 2377.573
L5_1.y = 283.222
L5_1.z = -343.217
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 21.962
L5_1.y = 312.307
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 324
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 2376.608
L6_1.y = 282.699
L6_1.z = -343.309
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 13.279
L6_1.y = 249.55
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 15
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 325
L6_1.gadget_id = 70310004
L7_1 = {}
L7_1.x = 2366.766
L7_1.y = 280.04
L7_1.z = -341.556
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 348.114
L7_1.y = 53.087
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L7_1 = GadgetState
L7_1 = L7_1.GearStart
L6_1.state = L7_1
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 326
L7_1.gadget_id = 70211022
L8_1 = {}
L8_1.x = 2377.75
L8_1.y = 283.094
L8_1.z = -341.669
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 20.35
L8_1.y = 276.001
L8_1.z = 354.357
L7_1.rot = L8_1
L7_1.level = 11
L7_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\232\146\153\229\190\183"
L8_1 = GadgetState
L8_1 = L8_1.ChestLocked
L7_1.state = L8_1
L7_1.isOneoff = true
L7_1.persistent = true
L8_1 = {}
L8_1.name = "chest"
L8_1.exp = 1
L7_1.explore = L8_1
L7_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000076
L2_1.name = "ANY_MONSTER_DIE_76"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_76"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_76"
L2_1.tlog_tag = "\229\165\148\231\139\188\229\178\173_84_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 237
L5_1 = 239
L6_1 = 240
L7_1 = 241
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 319
L5_1 = 322
L6_1 = 323
L7_1 = 324
L8_1 = 325
L9_1 = 326
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_76"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_76 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 326
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_76 = L1_1
